Curriculum
- 12 Sections
- 12 Lessons
- 8 Weeks
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- CLASS 1 – PG KILOBYTEStudents learn what Computational Thinking is and are introduced to the concepts of coordinates, angles, and events. Students are introduced to Scratch Community.3
- CLASS 2 – PG KILOBYTEStudents carry out their first project to manipulate sprites and create events in Scratch. Students create Class craft accounts.3
- CLASS 3 – PG KILOBYTEStudents learn how to send encrypted messages and are introduced to loops3
- CLASS 4 – PG KILOBYTEStudents make a project using their knowledge of loops.3
- CLASS 5 – PG KILOBYTEDemonstration of how potential energy of the water is converted into kinetic energy during freefall. Students learn about booleans and conditionals.3
- CLASS 6 – PG KILOBYTEStudents make class project of what was learned from previous class and are introduced to the principles of density.3
- CLASS 7 – PG KILOBYTEStudents are introduced to variables and functions3
- CLASS 8 – PG KILOBYTEReview of variables and its implementation in a computer program.3
- CLASS 9 – PG KILOBYTEStudents brainstorm Project ideas and draw out their development plan.3
- CLASS 10 – PG KILOBYTEStudents start developing for the final project.3
- CLASS 11 – PG KILOBYTECorrections and quality checks on project.3
- CLASS 12 – PG KILOBYTEStudents complete project and present3
Quiz 9 – PG Kilobyte
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